using UnityEngine;
namespace XenseAR {

[CreateAssetMenu(fileName = "ARWorldTestingPreset", menuName = "ScriptableObjects/ARWorldTestingPreset", order = 1)]
public class TestingPresetObject : ScriptableObject
{
    public string BuildCommit;
    public XenseConfigURL devURL;
    public XenseConfigURL sunURL;
    public XenseConfigURL awsURL;
    public XenseConfigURL prodURL;
    public XenseConfigURL finalURL;

}}
