using UnityEngine;

[CreateAssetMenu(fileName = "XenseStudioConfigScriptableObjectScript", menuName = "Scriptable Objects/XenseStudioConfigScriptableObjectScript")]
public class XenseStudioConfigScriptableObjectScript : ScriptableObject
{
    public string hostUrl = "";
    public string authenRoute = "";
    public bool overrideAuthenRoute = false;
}
